Were always very conscious about not exploiting her character. Guzenda: "The dress was definitely a key moment when we were designing that level, it was always a part of the design. In order to get into her mechanics, that dress would Which led to the fourth model which is the one we used." That Dress:Ĭooper: "Of course, coming to a party she's going to dress appropriately, but We'd gone through a couple of different models which I'd say were evolutionary from previous models, so then we moved onto this third base model that was pretty different. Lara Croft creator Toby Gard played a big part in that when he came back in. But we wanted to keep her a little more realistic. Now obviously, we didn't want to make her too realistic as you run into the whole 'uncanny valley' thing when it looks too close to a human person - you start seeing odd things. In AOD if you compared her to the other characters, the others were quite realistic but she stood out. Obviously she still looks very perfect in a lot of respects, as far as dimensions go, but her proportions now are far more human. Guzenda: "Going from the Angel Of Darkness model, she was very stylised at that point so we wanted to make her look more human. The charming smiley faces seen here are the folk of Crystal Dynamics: Matthew Guzenda and Riley Cooper (principal designer).
And at least 45% more kissable too, if you're not averse to fancying works of fiction. Most Media Starlets have to resort to plastic surgery in order to relaunch themselves - who can forget the press furore over Jade's new boobs? We certainly can't Which is why we felt it time to investigate the men who made Lara cool again - nipping and tucking at her gameplay and figure until she became markedly less shit than she used to be. The jury's still out on Tomb Raider: Legend, but we're still hopeful that Lara's resurrection will be the biggest since Lazarus. Ragdoll physics are also promised, as well as original vehicles and cool additions such as the ability to import your own MP3s to play in Croft Manor. We're also happy to report that Lara is much more forgiving (and less frustrating) when scrambling around the 3D environments, so you won't have to make pixel-perfect jumps to grab onto ropes or hold onto steep ledges. The E3 demo dispelled many of our concerns, with developer Crystal Dynamics revelling in its role of Lara Croft's step-parent.Īlthough the story is still a bit of a mystery, what we have learned is that Lara has to travel to many continents on a quest for a mystical artefact, rumoured to hold secrets of the past, but is confronted by corrupt forces led by a figure from her own history long thought dead.Īs well as her new look, Lara has a James Bond-style collection of new gadgets that will be used to solve the many physics-based puzzles - a magnetic grapple hook, for example, is used in a similar way to The Legend Of Zelda games, swinging her across pits of spikes and pulling objects. As the website GameRankings has been integrated into Metacritic, the scores on that site have been counted as well.After The utter disappointment of The Angel Of Darkness, we're actually starting to lose the furrowed brow whenever Ms Croft is mentioned, replacing it with a quizzical-but-positive nod of the head. These have been included to present fans with additional options with versatile gameplay. The franchise isn’t restricted just to the “Tomb Raider” title either, as there are several spin-offs with the “Lara Croft” tag. The best way to do so is by playing through the best-received games from critics.
This has led to fans checking out the entire series until a new entry comes along. Updated by Saim Cheeda on 26th March 2021: The Tomb Raider series saw a rise in quality with the rebooted series, which has also come to an end.
What's considered the worst and the best of this franchise? Lara debuted on the Sony PlayStation in 1996's Tomb Raider which exploded into a mega-franchise that continued for many years, then found itself rebooted with a new series of games that continues to this day.
Lara Croft: Who Is The Best Treasure Hunter? Very rarely had a female protagonist been the leading playable character in a video game at that point in 1996 with the only noteworthy one being Samus from the Metroid series. One of these characters would be Lara Croft one of the ultimate heroes in gaming history. Few video game protagonists have stood the test of time to last as long as the likes of Mario or Sonic The Hedgehog.